About Me
Hello! I'm Goran Kljajevic.
I'm a multi-disciplined CG artist, animator and designer guru with over 9 years of experience working in comercials, film and games.
As a generalist I tackle almost all aspects of post production whether it be 2D or 3D animation, motion graphics, titles, visual effects or compositing.
I have a wide breadth of software experience using Maya, VRay, After Effects, 3ds Max, Photoshop and many others in production environments.
I'm currently studying App Development at Wilhelm Büchner University. Also, I'm working on two personal Unity projects, which involves both graphic and programming part.
9+
Years Experience
25+
Happy Clients
50+
Projects Done
Did you know?
I have several years of experience working with some of the biggest names in German industry.
Portfolio
Experience
App Development | Wilhelm Büchner University
November 2020 - Present
As somebody who is always keen to learn new technologies, I have started to study App Development. The main focus is on Object Oriented languages - C#, C++, Java and Python. My goal is to apply those knowledges in Unity and Unreal Engine.
Senior 3D Artist | SERU Film Produktion GmbH | Waiblingen
March 2016 - July 2020
As the Senior 3D Artist at SERU, I was given the responsibility of tackling all of the company’s 3D projects from start to finish, and took on all manner of 2D and 3D motion graphics and visual effects work for some of the leading brands in Germany like the John Deere, Kärcher, Dekra, as well as working on various animation movies like "Die Heinzels", "Der kleine Rabe Socke 3", "Die Häschenschule".
3D Artist | Booming Games | Berlin
July 2014 - March 2016
They required a huge volume of game assets to be completed for slot games of theirs. Work included modelling, texturing, shading and lighting of the 3D assets and interiors for a various slot games.
3D Artist | Freelance
July 2012 - Present
I began my career working as a freelancer for various studios and independent clients, both local and international. During this time I dipped my toes into all corners of the CG industry from online car configurators to TV and broadcast.
Assistant Professor | School of Electrical and Computer Engineering of Applied Studies | Belgrade
December 2012 - Februar 2014
During this time, I've assist full Professor in the lessons regarding Maya and Affter Effects, guide and supervise graduates, and spend time conducting investigations and studies. I wrote several workbooks and manuals on software usability.
Assistant Professor | Chiron School For Creative Technologies | Belgrade
December 2012 - March 2013
Here I was responsible for teaching Maya modeling, rendering and texturing. I have supervides students progress and managed their personal projects.
Visual FX & 3D Animation | Chiron School For Creative Technologies | Belgrade
May 2012 - June 2013
Restricted to only several students per year, Chiron’s incredibly intensive, full time, Autodesk accredited 3D animation course covered Maya and After Effects alongside traditional animation theory classes.
Knowledge
3D
From modelling, texturing and shading to lighting, rendering and fluid dynamics simulations. My years of experience in 3D content creation can handle any project thrown my way with speed and quality.
Animation
With a deep understanding of animation principles and a keen eye for motion, I’m able to provide 3D and 2D animation. From full character animation to title and product animation, I’ve done it all.
VFX
I’ve completed countless commercials and promos with footage requiring keying, compositing, effects, removals, colour grading, particles and simulations. I also provide VFX supervision and assistance on set and in pre-production meetings.
Games
As a senior, I have sucessfully finished several published games working for my previous employer. Whether it be character modelling, animation or logo motion graphics, my game development experience covers all the bases both in 2D and 3D.
Programming
Started to study programming, and I'm currently applying my knowledge in a small Unity game project. My plan is to extend this knowledge as much as I can, and soon to start programming in Unity as main carrier orientation.
Certificates
I'm Maya Certified Professional, holding a few more Autodesk Certificates: Maya Modeling, Programming, Rendering and Dynamics.
Software
Contact Me
Where I am
Roßbergstr. 21
73207 Plochingen, Germany
Call Me
Phone: +491 (0) 151 209 28 179